This Écorché model is the result of my anatomy studies in 2014.
Modeled and textured entirely in Zbrush. Rendered in VRay for 3dsMax. Every muscle is a single object. I sculpted 286 muscles (134 actually because it’s symmetrical) and just those which are important for the outer shape of the human body – not the inner ones.
This Écorché became 1st runner up in the 3D Human Challenge in November 2014 by CG Trader.